09-03-08
Kejardon's Documents and a Teaser
The documentation Kejardon has compiled is probably the best single source of information for serious Super Metroid editing. Well, his files are up to date and are now available
here.
People always ask when the next release of SMILE will be. In the spirit of reducing repeated questions, I introduce you to
SOLA (Smile's On-Line Access). Currently, SOLA can check to see if a new version of SMILE is available. By release, it may already have limited support for more on-line goodies:
09-01-08
Your cries have been heard
The next version of SMILE is being worked on and will try to address many issues I've seen brought up in e-mails, message boards, and IRC. Lots of bug fixes will be made, but mainly I'll be focusing on the "help" aspect of things. Where possible, instead of answering a question, I'm going to try changing SMILE in such a way that the question won't have to be asked.
For instance:

I've kept around 10 e-mails complaining that Larry King is a pervert staring at Samus and that the program won't do anything because of everything being disabled. I thought the yellow highlighted pull down list was enough of a clue, but I was wrong. In the above screenshot, it should be painfully obvious now (don't worry, the blinking turns off after you choose a room).
Simplifications currently planned include (among other things): An easier BTS menu, an easier door editor, an "easier" palette chooser, a new back-up system, and a fix for the landing zone sky glitch.
08-31-08
Site updates
Finished updating the site to its new layout, now making use of external files to simplify future redesigns. Fixed broken links and even added links to forgotten content. May tweak the appearance a bit, but this is basically it, for now.
I'll be on the road for Labor Day and job searching the rest of the week. Not sure how much progress will be made with my projects, but I'm going to try.
08-30-08
Coming soon to a website near you.
Well, I lost my job and am spending most of my time looking for work and trying to save money. Not sure when/if updates will come to any of my projects, but I'm trying to remain optimistic.
Started a major overhaul of the website tonight (as you can see, if you remember what the old site looked like). It's a work in progress. When I'm done, the site will navigate better and will be far easier for me to keep updated.
When/if I get a new job, I plan on going into overdrive mode finishing projects. Let's see what happens.
04-08-08
SMILE version 1.32 released!
This is more of a "partial" release than the last release. Lots of new features that I could have sworn I already released. A major fix for changing plm definitions (ie- how many missiles one pick-up gives you), which previously would crash your game. Kejardon's mapping code can be implanted into your rom with the push of a button (on the Map Editor and highly recommended... fully compatible with a non-edited game). % key brings up an option to open the most recently opened room (useful when restarting the editor and wanting to go directly to where you were). Added in-editor documents for most enemies and plm's, telling the basics of how to get them up and running (can't remember how far I got with the plm's before I took a break).
Get it
here.
12-31-07
SMILE version 1.23 released!
12:31 on 12-31, I've released SMILE 1.23! Happy New Year!
This is what I'd consider to be a partial release. There's a lot of half finished stuff in this one, but it's been way too long between releases. There have been
LOTS of bug fixes and a few new (if still basic) features added. Background editing, new screen modes, improved auto-hide menus, etc... Check "what's new.rtf" for a more complete list.
12-04-07
Screenshots
Some of these are old, some are new. Just posting some for the non-#jzd'ers out there who may be checking in on what some of my asm has been doing lately.
Notice: These screenshots are intended only to show the new functioning of the game, not permanent things in any of my edits.

12-03-07
Life
It's been a long time since I've done much of anything here, so I'm just clearing my index page and starting fresh. SMILE and my Super Metroid edits will be getting attention at least for a few weeks. I'll post new screenshots here as well on the main page of each project. I'll try to keep this page more up to date than in the past, but (as usual) the most current data can always be found at #jzd on irc.esper.net.
I know the site is a tad unorganized at the moment. It may remain so, but I'll try to fix broken links and what not soon. I'm currently in the process of getting rid of old/unused things and planning new things.